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ForestFire Paintball Safety and Rules
Hits, Splatter, Bounces, & Exit
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General rules (including staging area etiquette)
SAFETY GOGGLES MUST BE WORN IN PLAY AREA AT ALL TIMES
Anyone in the PLAYING FIELD AND THE TARGET RANGE must wear their goggles (face masks) at all times. Only goggles (face masks) specifically approved for paintball that provide face and ear protection and are unmodified are allowed. At no time will it be allowed to break the seal of the goggles from the face.
BARREL BAGS MUST BE ON
Barrel bags must be used at all times anywhere on the property except designated PLAYING FIELD AND THE TARGET RANGE. Barrel bags must be on upon entering the property and exiting the playing fields and target ranges. Barrel bags must be specifically designed and manufactured for paintball. Other devices will not be allowed.
NO ARGUING WITH JUDGES - DECISIONS ARE FINAL - Discuss situations after game.
NO SHOOTING in areas other than the TARGET RANGE or the designated PLAYING FIELD.
NO PHYSICAL CONTACT - Never touch another player or his equipment during the game.
NO CLIMBING TREES, STRUCTURES OR VEHICLES - Players may never climb any trees or other structures or through, into or onto windows, vehicles or other similar objects.
NO VERBAL ABUSE - Profanity, name-calling, or slurs against anyone's race, religion, national origin, or family will not be tolerated.
NO ALCOHOL OR ILLEGAL DRUGS ARE ALLOWED - These items are not allowed on the premises. Anyone who is impaired won't be allowed to play. Anyone caught drinking or engaged in any drug activity will be escorted from the property. Repeat violators will be permanently banned.
NO SMOKING EXCEPT IN DESIGNATED AREAS
NO UNAUTHORIZED EQUIPMENT - Paint-guns without trigger-guards, multiple burst firing guns, laser sights, knives of any size, tools of any sort, machetes, axes, hatchets, paint grenades, paint mines, multiple paintball launchers, pyrotechnic devices, smoke grenades, any type of explosives, and all firearms are prohibited.
See Staff for Exceptions on this rule!
NO CONSTRUCTION OF BOOBY TRAPS, BARRICADES OR BUNKERS.
NO INTENTIONAL HEADSHOTS - no intentional shooting at a players head.
NO BLIND SHOOTING – you must see what you're shooting at.
NO SHOOTING WILDLIFE - especially the neighbor’s horse. You will be permanently banned for this.
NO MODIFYING RENTAL EQUIPMENT – bring it to a member of staff or call for a ref.
AVOID OBVIOUS HAZARDS - such as fences, ditches, ruts, cliffs, trees and vines.
WAIVERS REQUIRED FOR ALL PLAYERS
Players must be 10 years of age or older to play. Ages 10-17 require parent or guardian signature on waiver. Get Waiver
VIOLATION OF SAFETY RULES WILL RESULT IN THE OFFENDING PLAYERS BEING REMOVED FROM THE FIELD FOR THE REMAINDER OF THE DAY!
All markers must be adjusted to fire 285 fps or less to be allowed on field.
Full-Auto and Burst fire not allowed. Set E-Triggers to semi-auto, turn response triggers down.
Blind Fire is not allowed. Do not shoot where you cannot see. Talk to a staff member for more information.
Rentals use field paint only
Barrel Bags must be readily available while on the field.
Paint in mass the size of a quarter or more constitutes a hit.
The signs of a marked player / calling yourself out: Yell 'Hit', 'Out', or 'You got me', and or raise your marker above your head. Apply your barrel plug or bag and exit the field whilst keeping your marker in the air.
Three Hit Rule. If a player is marked three or more times, he may call the player out who did the marking. Ask a ref for assistance in this situation. Note: This rule does not apply to speedball.
Bounces do not count - unless you call it. If you ever mistakenly call yourself out, you must exit the field, regardless if you find out later it was only a bounce.
Gun hits do not count - except whilst playing Speedball. Pod, shoe, or any other body, limb, or head hits and you're out.
Dead Men Don't Talk. You are not to give information, warnings, or signals to either team after you have been marked.
'Walk with the Dead, catch their disease'. Active players are not to walk with or use as shields people who are out. You will be called off the field for this.
The Living Dead Man Walk: Active players may at times attempt to play dead via the dead mans' walk. This is legal, but only under these guidelines. A) Player may not apply barrel plug or bag to marker. B) Player may not raise marker above head. C) Player may not lie to opposing team if questioned directly about team affiliation.
Give players a chance to surrender. If you find yourself close in to an opponent and have him or her by surprise, give them the option to surrender by calling 'SURRENDER!' Tip: Players are not required to surrender. Be prepared to fire if they choose not to accept.
Conditional Bunkering: Successful bunkering is not especially common, but can happen. Good sportsmanship is required for bunkering to continue at ForestFire Paintball. Use your best judgment in the maneuver, avoid bunkering younger and or clearly less experienced players. The three hit rule applies here, so be calm in your marking. If in doubt, ask a ref.